BasePalmAutoCaptureFragment

abstract class BasePalmAutoCaptureFragment(@LayoutRes contentLayoutId: Int = R.layout.dot_palm_fragment_base_palm_auto_capture) : CameraPreviewFragment

Base UI Palm Auto Capture component.

A visual component for capturing good quality palm images. This component primarily focuses on the camera preview functionality. It is intended to be used as a base for custom UI. If you prefer a ready-to-use UI component, use PalmAutoCaptureFragment instead.

To implement a custom UI, you need to pass your layout resource using a constructor argument contentLayoutId and include a layout from DOT SDK. Use this snippet in your custom layout XML file:

<include layout="@layout/dot_palm_fragment_base_palm_auto_capture" />

After including the default layout, you can add your custom UI elements (e.g. instructions, buttons, etc.) to your layout XML file.

Inheritors

Constructors

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constructor(@LayoutRes contentLayoutId: Int = R.layout.dot_palm_fragment_base_palm_auto_capture)

Types

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data class Configuration(val common: CommonConfiguration = CommonConfiguration(), val camera: CameraConfiguration = CameraConfiguration( facing = CameraFacing.BACK, ), val autoCapture: AutoCaptureConfiguration = AutoCaptureConfiguration( minValidSamplesInRowToStartCandidateSelection = PalmAutoCaptureController.Configuration.DEFAULT_MIN_VALID_SAMPLES_IN_ROW_TO_START_CANDIDATE_SELECTION, candidateSelectionDurationMillis = PalmAutoCaptureController.Configuration.DEFAULT_CANDIDATE_SELECTION_DURATION_MILLIS, ), val qualityAttributeThresholds: QualityAttributeThresholds = QualityAttributeThresholds.Presets.standard)

Configuration for the UI Palm Auto Capture component.

Functions

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Called only once for the whole process, when the final palm image candidate has been chosen. Once this callback is called, the whole process is considered to be over.

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open fun onUiStateUpdated(uiState: UiState)

Called when the UI state is updated. Subclasses can override this method to update custom UI elements.

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Request capture event asynchronously (regardless of whether there is a palm detected or not).

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fun start()

Start the process.

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fun stop()

Stop the process.